Razmig

From The Broken Dagger Wiki
Revision as of 21:39, 10 October 2014 by Stygian (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Razmig
Information
Archetype Dwarven smith
Hair Colour Blonde
Eye Colour Blue
Height 4'3"
Build Stocky
Born 12th day of the 5th month in the year 77
Dhal Darom, Sikasoon Mountains
Profession Blacksmith, armorer, bladesmith

Description

Razmig is a dwarf of the Sikasoon Mountains, with blonde hair and bright blue eyes. He is broad shouldered and barrel-chested, with sinewy arms and thick, meaty hands. And though he is only a few inches above four feet in height, his dense physique means he weighs at least as much as a human adult. He keeps his thick golden hair and beard fastidiously groomed and neatly plaited at all times. His skin is deeply tanned, though the area around his eyes remains a paler shade because he wears protective goggles when working with molten metal. He favors practical, durable clothing suitable for a day's work. His favored footwear is a pair of stout boots with steel toe caps and shinguards. When working in his shop, he wears a leather work belt with a multitude of tool pouches, or a heavy leather work apron when working at the forge or iron furnace.

Background

Origins

Razmig hails from the dwarven stronghold of Dhal Darom in the Sikasoon Mountains. He learned the human tongue during excursions with his clan into Wrexham to sell goods or work on contract for the human aristocracy.

He tends to be evasive about the reasons behind his abrupt decision to leave his ancestral mountain halls and become an entrepreneur. It may or may not have been precipitated by an indiscretion with a nobleman's wife, but regardless of the reasons, he doesn't use his clan or family name any more. The war between Derry and Thessilane made him look further afield for a new place to call home, and he eventually made his way to Myrken_Wood.

The Broken Dagger

Razmig arrived in Myrkentown in the 9th month of the year 214, and purchased a disused outbuilding of the town grist mill. He spent nearly six weeks converting it into a smithy, and officially opened for business on the tenth day of the tenth month. He has poured all his savings into this endeavor, and sold off quite a few of his possessions, as well.

The Present

Razmig is the proprietor of the Hammer & Tongs Smithy, located on the southern edge of town along the mill stream, hard against the city walls. He knows that trading on the reputation of the dwarves as master craftsmen will only get him so far in attracting business to his shop, so he is actively looking for contacts who can help generate business for his shop. He crafts weapons and armor, as well as iron and steel tools and household implements.

Plots

Major plot events in which the character has been involved.