Difference between revisions of "Golben"
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| caption2 = <!--regional map caption--> | | caption2 = <!--regional map caption--> | ||
| type = Abandoned town<!--settlement/village/town/city/region/country/etc--> | | type = Abandoned town<!--settlement/village/town/city/region/country/etc--> | ||
| − | | description = Magically-formed crater<!--two/three-word description of location--> | + | | description = Magically-formed crater; maze; pit<!--two/three-word description of location--> |
| region = [[Myrken Wood]]<!--region--> | | region = [[Myrken Wood]]<!--region--> | ||
| subregion = <!--local region--> | | subregion = <!--local region--> | ||
Revision as of 00:32, 15 July 2014
| Golben | |
|---|---|
| Information | |
| Type | Abandoned town |
| Description | Magically-formed crater; maze; pit |
| Region | Myrken Wood |
Golben, also colloquially called the Golben Pit or simply the Pit,is a destroyed blemish of land located approximately thirteen miles northwest of Myrkentown. Golben currently bears no resemblance to the inhabited town it once was, for all that remains is a circular crater in the soil two miles in diameter.
Appearance
Upon approach, the Golben Pit is unmistakable for anything but the oddity it is: the crater is perfectly round and its edges are treacherous, as if a massive helping of the earth had been scooped out of the land by divine hands. Standing upon its edge merits a view of its half-mile depths, where mists -- regularly caused by the convection of air colliding within the uninhabited bowl -- linger like a veil over the expanse. On days with mild weather, observers can see the labyrinthine features that comprise the interior of the crater: a vast maze of hedgerows carve confusing paths on the soil; the rubble of the stone and wood edifices that once stood on the earth above reach up out of the soil like half-excavated bones; occasionally, a flicker of mirrors both broken and whole gleam to catch the curious eye.
There are no currently-known inhabitants of Golben; thus, it bears no economy, merits no trade, and exists only as a reminder of the mysterious powers employed in its creation.