Dawn arrived, and with it the wind; and in the wake of the wind banners flew, displaying their colors -- sharp white on a field of bright crimson, the Hawk of Thessilane descending; leaping and flying gold on a field of vivid azure, the dolphin and gulls of Orvere caught in mid-motion.
Marshal Connors' legion was arranged into four columns, with four men forming one row in a column; and the columns were spaced out -- though for what purpose was not immediately known, at least to the observing Constables. In front was the cavalry, a mixture of light and heavy, their armor gleaming, their steel-tipped lances glinting; and then the foot, who were swordsmen of a variety of styles, men wielding hammers large and heavy enough to make a blacksmith envious, men carrying axes in their belt loops, and women too, just as fierce-eyed and grim as the men beside them, all of them standing beneath a deadly forest of pikes; and then the archers, their quivers full but their bows unstrung -- or in the cases of those with crossbows, unwound; and lastly the wagons, carts and drays laden with equipment and supplies, their drivers looking bored at the moment.
The whip-crack of the banners, the creak of hundreds of saddles -- these were the only sounds to emanate from the Thesil legion, five thousand strong and proud. They bathed in the blood of the rising sun as it spilled over the peaks of the Sikasoons and across the land, and they stood shining and ready.
* * * * *
The Thesil legion had spent the majority of the previous day training, sparring amongst themselves with wooden weapons and, on occasion, live steel, conversing with one another on topics various and sundry, playing games such as dice and Kings of the Land, a betting game played with painted cards; but mostly they relaxed, writing letters and in their journals; and they slept, conserving their energy. Meanwhile Marshal Connors and her commanding officers conferred in the hastily erected central tent, and the four channelers of Sixth Squad wandered the area around the body of the legion, venturing no further than fifty paces from it at any given time. They seldom did anything but stare at the ground, at trees and rocks while they explored the warp and woof of the land, familiarizing themselves with it. It took some time: when the channelers seemed satisfied and finally disappeared into the milling mass of men and women, the sky was already darkening.
Shortly after that, however, orders apparently rippled through the legion, for they began to clean up after themselves and their horses, organize and store equipment and supplies, dismantle the central tent -- as if they intended to leave at that very moment. This might be heartening to the Constables observing the legion, but it was a feeling that would not last: a rider approached them bearing a message, and after delivering it promptly returned to the legion, there being no need for a reply. The message was simple, straightforward -- much as the Marshal herself had been in dealing with the Governor. It stated that the legion would depart first thing in the morning.
So after completing its various tasks, Marshal Connors' legion settled. They bedded down on the earth and their shields, and they slept soundly, not knowing when they would be able to do so again.
* * * * *
"Ready," called out Jasper Diotrephes, the leader of Sixth Squad, resplendent in black. He stood at the head of the first column, and raised a hand to signal to the other channelers at their respective columns.
"Ready," responded three voices in unison.
And then they channeled.
Four enormous gateways opened. First they manifested as a silvery twinkle in mid-air; then they lengthened vertically and expanded into rectangular portals with shimmering edges, and the grass beneath them was sliced as if by a giant razor, carving a line no thicker than a few human hairs into the field. The gateways had appeared approximately ten paces ahead of each column, and the channelers moved aside so they could proceed. The cavalry charged through, thundering; the foot marched in and on, shouting wordless cries in time with their steps; the archers moved at a steady lope, spreading out once they were on the other side; and slowly but steadily the wagons, carts and drays rolled forward, their oxen lowing, their drivers' whips cracking in the air. Last were the channelers themselves, seeming almost inconsequential compared to the forces that had preceded them; and once they were through the gateways closed without a sound, leaving only memory and cut grass.
Thus departed the Thesil legion under the command of Marshal Janessa Connors.
* * * * *
Lieutenant-Captain Dunstan Alvord threw back the flap to the channelers' tent and entered without preamble. He was greeted by four glittering pairs of eyes and a sudden, inexplicable feeling of growing menace. Alvord swallowed thickly, and after a moment said: "Greetings, gentlemen. The Marshal would like a report."
Silence. Then, Jasper, their leader, rose from his chair and approached the Lieutenant-Captain. "We have arrived, mm? At our
intended destination, yes?"
"Yes," confirmed Alvord, meeting the channelers' eyes and forcing himself not to glare. He was not exactly afraid of these men, but knowing what they were capable of and how quickly they could accomplish it...
"Very well then," said Jasper, smiling. "You have your report. Unless the Marshal actually requires us for something, please do not bother us again, mm? And learn some manners, Lieutenant-Captain. I would not recommend, hm,
barging in here like it is your own tent." And then he turned and resumed his chair, and all four of the black-coated men dismissed him without a word or another glance.
His face betrayed nothing, but inside Alvord was boiling. He left the tent quietly and then headed for the Marshal's at an easy trot, keeping one hand on the hilt of his saber so it did not move around too much.
Already the sun waned, and while it had not fully disappeared the moon was visible in the deepening, darkling blue sky, a ghostly half-formed pearl; low fires had sprung up around the camp, and clusters of men and women sat around them talking, laughing, eating and drinking. As he passed one soldier's tent Alvord heard a hushed moan; he normally would have stopped such activity, but his current errand outweighed his desire to maintain his forces' vigor. Eventually he arrived at Marshal Connors' tent, to which he
did extend the courtesy of announcing his presence, and at her word entered it.
Connors was seated at a light, cleverly constructed table that could fold for easy transport, poring over a map. One end was, as it had been when Calomel met her, weighed down by her sheathed sword; the other in one corner by the base of her helmet, and the corner closest to her by an oil lamp, its shutters opened just wide enough to provide ample lighting. After a moment she looked up at her visitor, bid him welcome, and then gestured for him to be seated on the opposite end of the table. Alvord did so, and then cleared his throat and spoke.
"Sixth Squad says we have arrived in the correct location, Marshal. There was no issue with the gateways. Our scouts have verified it: currently we are less than two leagues away. Here."
Alvord placed a finger on the map of Amasynia, indicating an area just under two weeks' ride from where they had been earlier in the day. It was a large marker on the map, meaning it was likely a city or a town of some distinction, and its name was written beside the marker in a small but legible script:
Collingford.
"Very good," murmured Connors. "Send word to the Duke via one of the Sixth. Tell him we are in position at our alternate destination, and that we stand ready."
Lieutenant-Captain Dunstan Alvord, not happy about having to go right back to the channelers' tent, said nothing; he stood, saluted, and then departed to obey.